Irclog20090630

From 2009 48 Hour Film Project

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IRC Log for 30 June 2009

(07:47:47 PM) Jonathan_ [i=3ff5afe2@gateway/web/freenode/x-80aa60daeb6999cd] entered the room.
(07:59:12 PM) brokenjack [i=60eeb54b@gateway/web/freenode/x-2eb6dc6d35586056] entered the room.
(08:00:59 PM) brokenjack: Hay Hay Hay
(08:07:03 PM) brokenjack left the room (quit: "Page closed").
(08:07:34 PM) brokenjack [i=60eeb54b@gateway/web/freenode/x-ceebb8eb7b70cd5e] entered the room.
(08:09:03 PM) Jonathan_: hey
(08:09:30 PM) Seablade: Run AWAY!
(08:09:32 PM) brokenjack: I thought this thing was down...didn't see any chatter
(08:09:48 PM) ***Seablade chatters
(08:10:03 PM) brokenjack: Thanks
(08:10:25 PM) Seablade: Anytime;)
(08:11:15 PM) brokenjack: I enjoyed the barrel tutorial Jonathan.
(08:11:30 PM) Fweeb: WHEEEEEE!
(08:12:02 PM) Fweeb: It's a small parrty... but a party nonetheless
(08:12:48 PM) Fweeb: Jonathan_: did you get my email from earlier today?
(08:13:58 PM) Fweeb: brokenjack: [[../../../../Help:Contents|http://projects.handturkeystudios.com/rva48h/Help:Contents]]
(08:14:12 PM) Fweeb: that's what I was talkin' about earlier
(08:14:24 PM) brokenjack: ah yes thanx...
(08:15:39 PM) Fweeb: Seablade: when were you planning on getting w/ Derek about bzr and what -not?
(08:15:57 PM) Seablade: Whenever he is around. he said he was going to be availiable this week
(08:16:09 PM) Jonathan_: oh thanks brokenjack
(08:16:25 PM) Jonathan_: Fweeb: yep! Been meaning to reply to you, everything is good on it
(08:16:32 PM) Jonathan_: although I'm still planning to do more work on him
(08:16:36 PM) Fweeb: Seablade: diggity... I'll try to track 'em down and give him a poke
(08:17:05 PM) Fweeb: Jonathan_: sweet... just wanted to make sure I wasn't making changes to something that you'd already changed dramatically
(08:17:44 PM) Jonathan_: nope, all good :)
(08:17:48 PM) Fweeb: rockin'
(08:18:22 PM) Fweeb: Oh.. Seablade, I found those other forms you asked about... linked to 'em on the To Do list
(08:18:41 PM) Fweeb: So here's where things stand...
(08:18:55 PM) Seablade: Fweeb: I noticed, I just gotta figure out how I am going to get them to you this year, the scanner for my work is not an option due to other problems in IT here
(08:19:19 PM) Fweeb: Seablade: digital signature?
(08:19:26 PM) Seablade: Fweeb: Eh?
(08:19:33 PM) Fweeb: open in GIMP or somesuch ;)
(08:19:34 PM) Seablade: Fweeb: Apparently I gotta look into this
(08:19:56 PM) Seablade: Fweeb: Ahh ok, I was considering doing that to my old paperwork as I think there might still be a scan of it in my work login here;)
(08:20:02 PM) Seablade: HeHHeh
(08:20:10 PM) Fweeb: heh he
(08:20:22 PM) Fweeb: Alright.. we have 3 weeks until crazy time
(08:20:42 PM) Fweeb: That to do list is still pretty full
(08:21:25 PM) Fweeb: Jonathan_: how soon do you think you can get these characters knocked out (just modeling)?
(08:21:58 PM) Jonathan_: Fweeb: hopefully tomorrow or Thursday
(08:22:12 PM) Jonathan_: if not that it'll be sometime after Saturday as I'm moving on Friday
(08:22:35 PM) Fweeb: Badass... that'd be good... 'cause then we can start rigging
(08:22:43 PM) Fweeb: oh, where are you moving to?
(08:25:19 PM) Fweeb: Seablade: you still need me to get you a file to do some video playback tests on ?
(08:25:28 PM) Fweeb: brokenjack: do you have VLC installed?
(08:25:30 PM) Seablade: Fweeb: Wouldn't be a bad idea
(08:25:44 PM) brokenjack: Fweeb yes I do
(08:25:56 PM) Seablade: Fweeb: I am fairly certain what we did the other day will work across the board, but it is better to check just in case
(08:25:59 PM) Fweeb: Seablade: alright... I'll toss something quickly together that we can play with
(08:26:06 PM) Jonathan_: Fweeb: I'm moving to Kansas City
(08:26:21 PM) Seablade: Fweeb: No atm, on my lunch break and then gotta get back to work here;)
(08:26:25 PM) Seablade: err no rush atm
(08:26:28 PM) Fweeb: also need to make sure ffmpeg can nicely do the 24p->29.97i conversion
(08:26:39 PM) Fweeb: Jonathan_: oh fun fun
(08:26:46 PM) Fweeb: Seablade: understood
(08:28:50 PM) Fweeb: brokenjack: awesome... that'll help make sure playback works ;)
(08:29:40 PM) Jonathan_: I'll be back in a few minutes
(08:29:46 PM) Fweeb: diggity
(08:30:27 PM) brokenjack: Fweeb: Are you converting the image sequence to an intermediate video codec before it goes to final DV or whatever the 48hfp requires?
(08:31:04 PM) Fweeb: in-house for previews, I'll likely be using h264
(08:31:20 PM) Fweeb: but we'll go straight from image sequences to DV if possible
(08:31:23 PM) brokenjack: I like me some h264
(08:31:26 PM) ***Seablade notes that is true for out-of-house previews as well:)
(08:32:07 PM) Fweeb: in-house = in-team
(08:32:10 PM) brokenjack: are the image sequences going to be rendered to an HD res
(08:32:10 PM) Fweeb: I should be clear
(08:32:28 PM) Fweeb: HD aspect.. not HD res (saving render time)
(08:32:31 PM) Fweeb: 720x406
(08:32:43 PM) brokenjack: Oh yeah you told me that
(08:33:27 PM) Fweeb: it was 720x405, but Seablade pointed out that didn't play nice with h264
(08:33:53 PM) brokenjack: Is that because of the size?
(08:34:01 PM) brokenjack: try 404
(08:34:34 PM) Seablade: 404 should work as well
(08:34:39 PM) Fweeb: nah... needs to be divisible by 2
(08:34:46 PM) Seablade: .264 I believe just needs to be divisible by 2
(08:34:48 PM) Fweeb: 404 or 406 should be fine
(08:35:03 PM) brokenjack: neverming, that guiness I had is sinking into my reason centers
(08:35:08 PM) Fweeb: :D
(08:35:43 PM) slikdigit [n=slikdigi@blender/artist/slikdigit] entered the room.
(08:35:49 PM) Fweeb: there's a slikdigit!
(08:36:31 PM) brokenjack: Hey!!
(08:38:16 PM) brokenjack: Fweeb: are you using ffmpeg at the command line or front end
(08:39:09 PM) Fweeb: brokenjack: you're right... we'll likely kick out a raw avi from Blender locally with the rendered stills
(08:39:29 PM) Fweeb: then I'll use some magic ffmpeg incantation to do the framerate conversion
(08:39:51 PM) Fweeb: that second part will be commandline
(08:40:09 PM) brokenjack: ooh scary...
(08:40:35 PM) Fweeb: unless I can get avidemux or handbrake to play nice on my box
(08:40:54 PM) starla [i=446eee46@gateway/web/freenode/x-89371b56dddbe56c] entered the room.
(08:41:37 PM) Fweeb: starla!
(08:41:49 PM) Fweeb: Everyone, starla is Heather
(08:41:51 PM) starla: its me :)
(08:42:07 PM) brokenjack: Hi starther!
(08:42:09 PM) Fweeb: You should know everyone here... 'cept brokenjack
(08:42:22 PM) starla: hello there!
(08:43:37 PM) Fweeb: starla will be handling a lot of the production management stuff (paperwork, logistics, communicating with you guys if I'm tied up, etc.)
(08:44:10 PM) Fweeb: Seablade: that ultimately means that she's the one you need to get your digitally signed forms to
(08:44:36 PM) starla: yup yup
(08:44:37 PM) Seablade: Heh ok, so she is the one that is going to want to hunt me down and kill me for my forms the night before huh?
(08:44:39 PM) starla: i'll be buggin you
(08:44:42 PM) Seablade: ;)
(08:45:30 PM) Fweeb: She's also probably going to be the one to remind us to sleep and eat
(08:45:49 PM) Fweeb: although I might be the only here who regularly forgets to do those thigns
(08:45:50 PM) brokenjack: Or keep us up
(08:45:55 PM) Seablade: Details;)
(08:46:51 PM) Jonathan_: back
(08:46:55 PM) Fweeb: wb Jonathan_
(08:48:16 PM) Fweeb: gah... I just saw Derek on FB... but he ducked out before I could message him
(08:48:21 PM) Fweeb: slipperly little devil!
(08:48:39 PM) starla: is he coming up on his moped again?
(08:49:07 PM) Fweeb: He said he may be available to come up... but this time I don't think he'll moped it (you know... so he can be here on time)
(08:49:24 PM) starla: :P
(08:50:11 PM) Fweeb: For those of you who didn't know, Derek was going to make it up for the showing of our short last year, but since he came by way of scooter, he got here about a day late
(08:50:48 PM) Fweeb: He did get to go to Project Resolution, though... so there's some solace there
(08:51:34 PM) brokenjack: I'm trying to get a handle on pipeline....Will the "shot" .blend include everything it needs to go to the render farm. Will there be a "shot" assembler that pulls all the elements together from the libraries on the SVN
(08:51:47 PM) brokenjack: Sorry to break up the fun
(08:51:53 PM) Fweeb: brokenjack: no worries
(08:52:37 PM) Fweeb: the shot file (shot001.blend, shot002.blend, etc.) will link in characters and sets (Alt+F1-->Link)
(08:52:42 PM) Fweeb: as groups
(08:53:25 PM) Fweeb: we'll use those files to first set up our camera animation
(08:53:36 PM) Fweeb: and send that to the farm (with the character layers hidden)
(08:54:27 PM) Fweeb: while those files are rendering, we will continue with character animation in the same files (just be sure that the farm doesn't checkout and render what it doesn't have to)
(08:55:22 PM) Fweeb: when character animation is complete, we'll use these same files to adjust lighting and composite the unrendered animation on the pre-rendered background plates
(08:55:46 PM) Fweeb: the shot files will then be re-sent to the farms, but this time with the full comp data
(08:56:00 PM) Fweeb: this does raise an interesting point, though
(08:56:34 PM) Fweeb: perhaps there should be a shot1.blend for the background stuff and then a shot001-comp.blend for the final comp
(08:56:35 PM) Fweeb: hrm
(08:57:07 PM) Fweeb: thoughts? slikdigit?
(08:57:32 PM) Fweeb: (and other folks too... just felt like giving his name a ping ;))
(08:58:12 PM) Fweeb: brokenjack: did that help?
(08:58:29 PM) brokenjack: Fweeb: yes?
(08:58:33 PM) Fweeb: :)
(08:58:38 PM) Fweeb: which part is unclear?
(08:59:07 PM) Fweeb: the short answer to your question is, yes... shot files will encompass all data for each shot
(08:59:22 PM) Fweeb: ideally that data will be linked so they should be small
(08:59:52 PM) brokenjack: I'm the kind of person that needs to do it to learn it. So that being said if a dry run is scheduled, I want to be all over that like a cheap suit
(09:00:13 PM) Fweeb: brokenjack: understood
(09:00:36 PM) brokenjack: I get the jist(sp?)
(09:00:45 PM) Fweeb: I can catch up with you in meatspace and show you the directory structure and files we used last year
(09:00:55 PM) brokenjack: Sounds good
(09:01:24 PM) brokenjack: and I know what meatspace is...cause I read your book
(09:02:38 PM) Fweeb: :D
(09:03:03 PM) Fweeb: it's such a fun term!
(09:03:16 PM) brokenjack: and thank god it's not a come on
(09:04:46 PM) Fweeb: hahhaa
(09:06:39 PM) Fweeb: it seems handbrake might be a good choice for doing our software telecine conversion
(09:06:41 PM) brokenjack: How available is Bob for bugging
(09:07:20 PM) Fweeb: brokenjack: not sure... I can give him a poke and find out. Alternatively, you can email the discussion list and call him out :)
(09:07:46 PM) brokenjack: I'll do that...and test the limits of his patience
(09:08:43 PM) Fweeb: :D
(09:09:10 PM) brokenjack: I love me some handbrake, although I haven't used it in a while. Didn't it get some decent features added?
(09:10:32 PM) Fweeb: looks like it... but also looks like a pain to compile
(09:10:43 PM) Fweeb: though I guess I could just try to use the binaries
(09:10:44 PM) Fweeb: :P
(09:10:57 PM) Jonathan_: hey guys, sorry for not chiming in much but I have to jet
(09:10:57 PM) brokenjack: what fun is that
(09:11:05 PM) Fweeb: que Seablade with a Gentoo comment ;)
(09:11:09 PM) Jonathan_: Fweeb: I'll shoot you an email later this evening, hopefully with some updates
(09:11:19 PM) Fweeb: Jonathan_: cool man, thanks for coming in
(09:11:24 PM) Jonathan_: no problem
(09:11:29 PM) Jonathan_: catch you later
(09:11:36 PM) Fweeb: s/que/cue
(09:11:40 PM) Jonathan_ left the room (quit: "Page closed").
(09:12:24 PM) ***Seablade spits out Gentoo Comments
(09:12:35 PM) Fweeb: heh heh
(09:12:42 PM) Seablade: I am running the svn snapshot from a couple weeks ago of handbrake here, works pretty well
(09:13:01 PM) Fweeb: cool cool
(09:13:20 PM) ***Fweeb tries to see if there's readily accessible documentation on telecine-ing with ffmpeg
(09:13:44 PM) Fweeb: I expect that'll find a bunch of DVD rippers trying to figure out how to do the reverse process
(09:17:09 PM) brokenjack: Yeah I've always had a problem getting rid of the jitter from a 23.98 to 29.97 editable format
(09:18:46 PM) Fweeb: the jitter is a known issue from doing hard telecine since it actually alternates between interlaced and progressive frames
(09:19:27 PM) Fweeb: I know some DVDs will play 24p, but that's a standards issue I'd be wary of crossing
(09:21:27 PM) brokenjack: Yeah I think most feature film DVDs are 24 and the player does the work
(09:22:15 PM) Fweeb: and most DVDs also do anamorphic widescreen too
(09:22:32 PM) Fweeb: the issue, though, is that I think for playback, they put them all on the same DVD
(09:22:51 PM) Fweeb: and I know DVDs don't like to dynamically switch formats and framrates
(09:28:22 PM) Fweeb: gah... everything is about inverse telecine!
(09:28:28 PM) ***Fweeb kicks the internet
(09:29:07 PM) Seablade: HehHeh
(09:29:32 PM) brokenjack: I know that if you edit in a 23.98 timeline in Final cut pro, you can play it out to 29.97 and there is a 3:2 pulldown checkbox
(09:29:42 PM) brokenjack: But that ain't open source
(09:30:18 PM) Fweeb: brokenjack: worst case, we'll take the 24p raw avi into starla's mac (which has FC) and do that
(09:30:53 PM) brokenjack: it's not a checkbox, but a timeline preference...just to be clear
(09:31:40 PM) Fweeb: right
(09:35:15 PM) brokenjack: Welp... I'm gonna hit the hot and dusty trail. I will read up on the subversion mumbo jumbo...Later all
(09:35:33 PM) Fweeb: brokenjack: diggity... gimme a shout when you wanna catch up
(09:35:48 PM) brokenjack: Fweeb: Will do
(09:35:54 PM) brokenjack left the room (quit: "Page closed").
(09:36:06 PM) Fweeb: in the meantime, I guess I'll play with getting handbrake to work
(09:36:24 PM) Fweeb: ffmpeg's documentation only covers inverse telecine
(09:36:28 PM) Fweeb: dammit
(09:38:51 PM) Fweeb: trying to compile from svn now
(09:41:48 PM) Fweeb: weird... one of the few compile processes that I've seen which actually downloads source
(09:41:59 PM) Fweeb: static linking... ew
(09:50:20 PM) Fweeb: still compiling!!!
(09:50:37 PM) Seablade: HehHeh
(09:50:41 PM) Seablade: Welcome to my life;)
(09:50:50 PM) slikdigit: yo flokes
(09:51:07 PM) slikdigit: sry a bit dead, deadline looming
(09:52:28 PM) Fweeb: slikdigit: no worries
(09:53:00 PM) Fweeb: Jonathan should have characters modeled by the end of the week so we can start rigging early next week hopefully
(09:53:08 PM) Fweeb: any chance you could commit that script?
(09:53:12 PM) Fweeb: </pester>
(09:53:37 PM) slikdigit: oooh yeah
(09:53:38 PM) slikdigit: ok
(09:53:48 PM) slikdigit: if I don't, at least I'll email it
(09:54:01 PM) Fweeb: that'd be great man, I'd really appreciate that
(09:55:16 PM) Fweeb: why the hell does handbrake require webkit?!
(09:55:27 PM) Seablade: What??
(09:55:33 PM) Seablade: Heh that is funny to me
(09:55:37 PM) Fweeb: I said the same thing
(09:55:51 PM) Fweeb: but it builds against it with gtk
(09:55:56 PM) ***Fweeb smells bloat
(09:57:32 PM) slikdigit left the room (quit: "plop!").
(10:09:08 PM) Fweeb: btw Seablade, I found out that the webcam I have doesn't seem to play nice w/ Flash
(10:11:21 PM) starla: that's because it is old
(10:11:58 PM) Fweeb: well... that and Linux Flash player doesn't like qc-usb drivers
(10:12:05 PM) Fweeb: or much of any webcam drivers
(10:14:04 PM) slikdigit [n=slikdigi@blender/artist/slikdigit] entered the room.
(10:35:58 PM) Seablade: Well, that explains the camera, the flash annoyingness with the mic is sitll an issue though
(10:37:14 PM) Fweeb: I figured that out too
(10:37:21 PM) Fweeb: I can use an adobe web config
(10:37:28 PM) Fweeb: got it working on my laptop
(10:37:30 PM) Seablade: Hmm
(10:37:38 PM) Seablade: So you think that it is a viable option for us then?
(10:37:47 PM) Fweeb: hrm... seems handbrake can only output to mkv or mp4
(10:37:52 PM) Fweeb: it may be
(10:37:59 PM) Fweeb: though it'd be nicer to have video
(10:38:03 PM) Seablade: The SVN can only do those and one other I think
(10:38:08 PM) Fweeb: 'spose I could use my windows box for that
(10:38:24 PM) Fweeb: mkv, mp4... oh, and theora
(10:38:25 PM) Fweeb: dammit
(10:38:35 PM) Seablade: If you want to use other formats, roll back to .93
(10:38:45 PM) Fweeb: .93 is funky to compile
(10:38:55 PM) Fweeb: I'll just try the binary on my ubuntu studio box
(10:38:56 PM) Fweeb: :P
(10:39:04 PM) Seablade: Yea the binary should work
(10:39:17 PM) Seablade: They are removing a lot of things from the next version of handbrake
(10:39:24 PM) Seablade: Which works fine for me, but won't work for our needs I suppose
(10:39:41 PM) Fweeb: agreed
(10:39:50 PM) Fweeb: the svn version doesn't have the telecine flag either
(10:39:53 PM) Seablade: Since I am thoroughly enjoying mkv/h.264/ac3/subtitles for ripping my DVDs
(10:40:01 PM) Seablade: It does
(10:40:06 PM) Fweeb: it does?
(10:40:10 PM) Seablade: It may have changed, but it still does detelecine
(10:40:19 PM) Seablade: But weren't you trying to go the other way?
(10:40:23 PM) Fweeb: I can detelecine with ffmpeg
(10:40:27 PM) Fweeb: I want to telecine
(10:40:43 PM) Seablade: I don't know if handbrake ever did telecine, maybe I am wrong
(10:41:27 PM) Seablade: Hmm doesn't look like I can do it here at any rate
(10:41:37 PM) Fweeb: http://trac.handbrake.fr/wiki/Telecine
(10:41:43 PM) Fweeb: this gave me the impression that it could
(10:41:48 PM) starla left the room (quit: "Page closed").
(10:42:30 PM) Seablade: No, that is explaining what telecine is, so that it can explain what the detelecine filter does
(10:42:41 PM) Fweeb: yeah.. just figured that out
(10:42:44 PM) Fweeb: bastards
(10:42:52 PM) Fweeb: in that case... FC is our only option
(10:43:03 PM) Seablade: But now that you mention it, telecineing would make sense if you were converting from 24 to 29.97
(10:43:16 PM) Seablade: You have that around there right?
(10:43:29 PM) Fweeb: Heather's macbook
(10:43:30 PM) Fweeb: :)
(10:43:32 PM) Seablade: I have FCE with me, but I don't think we want to depend on me for that, much less transferring it:)
(10:43:47 PM) Fweeb: one more test to do, I guess
(10:43:55 PM) Seablade: Well heather was planning on doing the video side of things anyways right?
(10:44:08 PM) Fweeb: yeah... I've already asked
(10:44:22 PM) Fweeb: I can't believe that there's no OSS tool to do telecine
(10:44:22 PM) Seablade: Ok
(10:44:39 PM) Fweeb: it's almost like everyone is more concerned with ripping DVDs than producing them
(10:44:42 PM) Seablade: Cinelerra probably can, but I would hate to try to figure that tool out;)
(10:44:43 PM) Fweeb: ;)
(10:44:55 PM) Seablade: Of course that is true;)
(10:44:58 PM) Fweeb: I don't think it can
(10:45:00 PM) ***Fweeb checks
(10:45:50 PM) Fweeb: crap... gotta update it
(10:46:06 PM) Seablade: Eww, you have fun, I ain't touching Cinelerra
(10:46:11 PM) Fweeb: okay... while that compiles... I'm getting donuts
(10:46:12 PM) Seablade: Tried it a couple of times, we just don't agree
(10:46:24 PM) Seablade: Doughnuts... you probably got time for a three course meal:)
(10:46:29 PM) Fweeb: I actually don't mind cinelerra all that much
(10:46:38 PM) Fweeb: aside from stability issues, it's a really strong app
(10:49:46 PM) Fweeb: biab... donuts beckon
(10:49:52 PM) Seablade: Have fun
(10:49:56 PM) You are now known as Fweeb_DONUTS
(10:49:57 PM) Seablade: Work beckons;)

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